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//
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class DamTypeHuntingRifle extends DamTypeKFSnipe
	abstract;

defaultproperties
{
     HeadShotDamageMult=1.4
     WeaponClass=Class'BDHuntingRifle'
     DeathString="%k killed %o (Hunting Rifle)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
}
